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Gaming in Education

Gaming in education has been found to have several benefits. Video games can promote engagement and resilience, stimulate collaboration, and encourage student participation. These benefits can improve students’ attitudes towards learning and promote leadership and cooperation opportunities within the curriculum[1]. Using games in teaching can also help increase student participation, foster social and emotional learning, and motivate students to take risks. One study of the popular multiple-choice quiz game Kahoot found that it improved students’ attitudes toward learning and boosted their academic scores[2]. 

 

Sources:

https://www.theesa.com/resource/report-benefits-of-video-games-in-k-12-education/

 

https://www.edutopia.org/article/how-use-gameplay-enhance-classroom-learning

 

https://www.intel.com/content/www/us/en/education/transforming-education

A Boy and His Tablet Device
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